Sons of the Forest 1.0 New Content, Explained

SOTF’s Early Access debut rocked the gaming industry with all of its hilarious Kelvin moments and bizarre cannibalistic nature. Now, the man-eating adventures will continue with its full release, and we’re here to break down the new content fromSons of the Forest 1.0.

Sons of the Forest 1.0 Release Date

According to a post from Endnight Games,Sons of the Forest1.0 will come out on Jul 25, 2025. New content will be added to increase the thrill further, as well as bug fixes and general gameplay improvements.

Hey Everyone,Here is a link to our latest trailer, showing off some of the features coming in our 1.0 release of Sons Of The Forest, coming February 22nd!https://t.co/GJxuej8biNthe team at endnight

Sons of the Forest 1.0 enemy

A file size has yet to be announced, but you should definitely ensure that you have enough ready for its official launch.

What’s New in Sons of the Forest 1.0?

As the release date approaches, you can look forward to a bunch of new content with the conclusion of the game’s Early Access.

New Creatures & Enemy Types

One of the first notable features of the Sons of the Forest 1.0 trailer is theaddition of raccoons. These animals were previously introduced in an update from its predecessor, and now they have returned in the sequel’s full release. However, raccoons were extremely rare to find inThe Forest, so the same could be said for the new launch.

While there may be new critters to look forward to, this also means that the cannibals have grown in numbers. The latest trailer showcasesnew enemy types, who look even deadlier than the creatures you’ve seen in Early Access (especially the one that walks on its hands.) We don’t know what these foes will bring to the table, but they will undoubtedly stir some trouble.

Raccoons in Sons of the Forest 1.0

Unfortunately, our cannibalistic opponents have decked themselves with formidable armor. you may see an example of this during the trailer, where an enemy utilizes golden bone gear to protect themselves.

New Gameplay Mechanics & Items

Another feature we see is theability to rescue someone, depicting an NPC with a flare. Given that the Sons of the Forest’s map is pretty desolate,many playersare excited about this latest element to make the forest livelier.

If you’ve struggled with theHang Gliders, Sons of the Forest 1.0 will introducea launcher for this itemso you don’t always have to find an elevated spot. As a result, you can position your character from the ground and launch into the sky immediately after.

Rescuing someone in Sons of the Forest

Golf carts have also been improved with a GPS system. It will act as a mini-map on your vehicle to make traveling easier. With more improved mechanics for exploration, it’s no surprise to seenew areas, specifically with caves.

Although we can only go on the trailer’s hints, Sons of the Forest 1.0 will likely featurenew endings and cutscenes. The Forest fans can get a glimpse of what looks likean Artifact Ball with a lightning effect. Only a few elements were linked to this concept in the sequel, and that will soon change with Version 1.0.

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That does it for our guide onwhat to expect from Sons of the Forest 1.0. To stay on the man-eating train, be sure to check out our piece on the game’smultiple introductions.

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